The automation revolution of the past few years is well documented. We have seen a shift towards autonomous technology in almost all aspects of life. From agriculture to transportation, the integration of autonomous technology is …
(Image: US National Institute of Allergy and Infectious Diseases (NIAID)) This document is almost complete. My strategy here was every medical journal I’ve read or information from a health authority or medical professional working with …
Written by Lawrence Wittner and published under a Creative Commons Attribution-Share Alike 3.0 LicenseIn recent weeks, Donald Trump and other Republicans have begun to tar their Democratic opponents with the “socialist” brush, contending that the …
The EMUDB project aims to add full verification and release information for all NTSC-U region games for all home video game systems. PAL Exclusive titles will also be included. NTSC-J may see support in the future, But I personally don’t intend to maintain a NTSC-J catalog.
A typical release in the EMUDB will contain the following:
Release Name: (ie: 10-Yard Fight)
Release Date: (ie: 10/18/1985)
System: (ie: NES Nintendo Entertainment System)
Developer: (ie: Irem)
Publisher: (ie: Irem)
Game ID: (ie: NES-TY-USA, SLUS-00144, etc)
Region: (ie: NTSC-U,PAL)
Cover: (ie: http://coversdb.nigeltodman.com/nes/10_yard_fight.jpg)
Line 6 of triggers.mcfunction, Specify your world spawn coords after the line
World Specific Coords Start
Lines 17/18 of setup.mcfunction
Set to 0 to disable the following options
scoreboard players set @a basicincomeamt 1200
scoreboard players set @a freeshulkerbox 1
scoreboard players set @a usebasicincome 1
Copy the contents of /datapacks/ into your own /datapacks/ folder
/reload or restart your server.
Run /function v0923:setup
Players can obtain a Warp Book with /trigger getwarpbook
Players can obtain a Shop Book with /trigger getshopbook
Players can enable All Player Balances with /trigger sidebar
Disable with /trigger sidebar set 2
v0.0.2-r14 6/3/2018 9:08:51 AM
Added Nether Quartz Ore AP/Money reward
Updated Melon harvesting per latest block changes
Added Elytra, Shulker Boxes and Tridents to the Shop
Added Many new Warps (World specific)
Added Page 2 to Warp Book
Added TDF /trigger to allow players to stop rain.
v0.0.2-r13 XX/XX/2018 8:07:46PM
v0.0.2-r12 2/16/2018 7:32:21AM
Updated entity selector syntax per latest snapshot
CustomName NBT tag now using JSON
Warp/Shop Book now given during setup.
Development Server mc.nigeltodman.com using new seed. Testing new World
v0.0.2-r11 1/19/2018 4:24:02PM
Sidebar display now defaults to off
Added rewards (AP/$) for mining emerald ore
v0.0.2-r10 12/15/2017 8:33:49AM
Added rewards (AP/$) for harvesting planting red/brown mushrooms
Added rewards (AP/$) for harvesting pumpkins
Added Compass and Bed to shop
Made setup.mcfunction less verbose.
setup.mcfunction now displays trigger instructions instead.
v0.0.1-r09 12/14/2017 8:08:10PM
Fixed initial setup logic for new players
Sets scoreboard objective ‘one’ to 1 every tick.
Compares setupinit to one. If setupinit not at least one. setup
All values are 0 for new players. until 1 tick and one is set.
v0.0.1-r08 12/14/2017 8:51:30AM
Rank and AP system working.
Regular XP/Level is depleted via various game mechanisms…
But your Rank will never decrease 🙂
AP is awarded for various tasks. Killing, Planting, Mining, etc
AP for Rank 2 is 300. Doubles every Rank.
Added Rank, AP and AP req to Rank Up to action bar
Tab List now displays Rank
Added placeholders to Shop. Added Shop Page 2
v0.0.1-r07 12/14/2017 4:00:50AM
Cleaned up gameloop.mcfunction
Swapped filenames setup and setup2.
Removed sidebar completely in favor of ‘actionbar’
Action Bar now displays elevation (y coord) and character balance.
Players can toggle sidebar with /trigger sidebar set 2 (2=off, 1=on)
Added XP Bottle to shop $100
Added Enchanting Table to shop $2000
v0.0.1-r06 12/13/2017 9:07:01PM
Added rewards for farming/harvesting
Moved TotalKills display to Tab List
Moved Money display to Side Bar
Added Village Warp #1
Added Redstone to Shop
Added Reward for Lapis Mining
Updated Warp Book
Updated Shop Book
Conditional Bug: If you travel too far away from your ‘home’ – The marker (entity) is no longer returned by target selectors. Preventing TP.
v0.0.1-r05 12/13/2017 7:10:46AM
Improved home teleport logic
v0.0.1-r04 12/13/2017 12:20:34AM
Added home and sethome functions/triggers!
Tested working with non-ops + multiple players
Use /trigger sethome and /trigger home
Home warp added to warpbook. sethome only by typed trigger
Added script revision to shop/warp book name.
v0.0.1-r03 12/12/2017 4:32:08AM
Rewrote the shop
Script now actually works for non-opped players too!
Added getshopbook and getwarpbook triggers.
Script is now tested with a non-op player.
v0.0.1-r02 12/12/2017 1:54:05AM
Moved setup.mcfunction into setup2.mcfunction
Server now runs setup.mcfunction for every player. setup2 is skipped if
setup already ran. Otherwise call setup2
Enabled some config values.
Timed events coming soon.
v0.0.1-r01 12/11/2017 11:12:51PM
Players obtain with /function v0923:shopbook
Added gold to the shop
Money now rewarded for planting trees.
Added treecount function
Removed extra woodcount function call
v0.0.1-r00 12/11/2017 8:52:11PM
First release, Published to GitHub
Infinite Game Loop, Attached to TickCount
Money rewarded from killing mobs, mining ores, chopping trees, breaking stones
Basic Shop, Uses /trigger buy 1-10 to buy preset items.
(1 bread, 2 torch, 3 coal, 4 iron. So far.)
Warps to Spawn and RandomTP
Teleport Book with clickable links for both.
Player HP on Tab List
Sidebar display with Kill Count and Player Balance